The workshop will take place at the University of Bremen on Wednesday, Sept 26. The specific room will be announced soon.
Overview
9:00 - 11:00 | Session 1: Introduction Welcome + Invited Talk |
11:15 - 13:00 | Session 2: Position Papers Four Presentations |
13:00 - 14:00 | Lunch Break |
14:00 - 15:15 | Session 3: Panel Discussion Chances and Challenges of Model-Driven Game Development |
15:45 - 17:00 | Session 4: Retrospective and Outlook Identifying Research Questions, Possible Cooperations, and Workshop Improvements |
Details
9:00 - 11:00 Session 1: Introduction
- Welcome
- Invited Talk: Katharine Neil. Game Design as a Domain for Model-Driven Development.
11:00 - 11:15 Coffee Break
11:15 - 13:00 Session 2: Position Papers
- Christos Karamanos and Nikitas M. Sgouros. Automating the Implementation of Games based on Model-Driven Authoring Environments.
- Paul Klint, Loren Roosendaal, and Riemer van Rozen. Game Developers need Lua AiR - Static Analysis of Lua using Interface Models.
- Florian Mehm, Christian Reuter, Stefan Göbel, and Ralf Steinmetz. Future Trends in Game Authoring Tools.
- Joris Dormans. The Effectiveness and Efficiency of Model Driven Game Design.
13:00 - 14:00 Lunch Break
14:00 - 15:15 Session 3: Panel Discussion
- Topic: Chances and Challenges of Model Driven Game Development
- Panel Speaker
Karsten
Thoms, itemis AG: Software Architect, MDSD pioneer; heavily involved in
different MDSD-related open source projects, like Xtext, Spray, and
Fornax-Platform: http://kthoms.wordpress.com/
http://de.linkedin.com/in/karstenthoms/Joris Dormans: game development lecturer, researcher, and gameplay engineer; creator of the Machinations framework; co-author of "Game Mechanics - Advanced Game Design": www.jorisdormans.nl/
Kai Rosenkranz, Nevigo GmbH: CEO at Nevigo, creators of the game design suite articy:draft:
http://de.linkedin.com/pub/kai-rosenkranz/5/b81/36
http://www.nevigo.com/
Sonja Maier, Computer Science Department of the Universität der Bundeswehr München, Germany: researcher in the fields of meta-modeling, visual domain-specific language engineering, tool creation and integration for visual domain-specific languages: http://www.unibw.de/sonja.maier
15:15 - 15:45 Coffee Break
15:45 - 17:00 Session 4: Restrospective and Outlook
- Giving credit: short summary of the day
- Hands-on session on identifying research questions and possible cooperations
- Lessons learned: your feedback for the future of this workshop