1st Workshop (@ICEC 2011, Vancouver)
Download CfP (closed)
PULP scription: A DSL for Mobile HTML5 Game Applications
M. Funk and M. Rauterberg
MDSD for Games with Eclipse Modeling Technologies
S. A. Robenalt
This paper describes an approach to be used to apply Model Driven Software Development (MDSD) techniques to the development of software for 3D games on multiple platforms, with additional usage in Scienti fic Visualization, Virtual Reality (VR), Augmented Reality (AR), and Animation applications. Specifi c areas of applicability for MDSD techniques include development tooling and artifact creation. The MDSD support for this functionality can be implemented as extensions to the Eclipse Platform augmented by a subset of the modeling projects that are available with Eclipse.
A Feature-based Environment for Digital Games
Victor T. Sarinho, Antônio L. Apolinário Jr., and Eduardo S. Almeida
AbstractDigital games can be considered as an important software development area in our society. This paper proposes the Object Oriented Feature Modeling (OOFM) usage, in order to represent and manipulate distinct game feature models and their configurations in a generic, protected, parameterized and hierarchical way. As a result, a Feature-based Environment for Digital Games (FEnDiGa) is provided, able to create, adapt and configure
generic game features via OOFM, representing and implementing game logic, rules and goals in a standardized, reusable and portable way.